Learning AutoCAD 3D 2016
In this AutoCAD 3D 2016 training course, expert author Seth Cohen will show you how to use the powerful tools available in this computer aided design software from Autodesk. This course is designed for the 3D beginner, but it is recommended that you are familiar with the basics of AutoCAD before attempting this course. You will start with an introduction to 3D modeling and how to navigate and work in AutoCAD 3D. Seth will then jump into teaching you how to create 3D models, covering topics such as wireframes, surface modeling, primitive solid models, and creating models from 2D profiles.
This video tutorial will also teach you how to create composite solids, add detail with filleting and chamfering, and edit the solid models. You will also cover modifying the model position, duplicating the model, converting 2D objects to solids or surfaces, and viewing and plotting your models. Finally, you will learn about rendering, recording an animation, and using ShowMotion for presentations. Once you have completed this computer based training course, you will be fully capable of creating, editing, rendering, and presenting your own 3D models using AutoCAD 3D. Working files are included, allowing you to follow along with the author throughout the lessons.
Section 1: Introduction To AutoCAD 3D 2016
1 About AutoCAD 3D 2016
2 Learning_Autodesk_AutoCAD_3D_2016_Working_File – Text
3 Working With The Data Set For This Course
4 3D Modelling Overview
5 AutoCAD 3D Commands And Workspaces
6 Navigating 3D Models
7 Changing The Display
8 Using The ViewCube
9 Orbiting Your 3D Model
10 Using Viewport Controls
Section 2: 02. Working In 3D
11 The AutoCAD Coordinate System
12 UCS Basics
13 Track With Object Snaps In 3D – Architectural
14 UCS Multifunctional Grips
15 Named UCSs
16 Dynamically Changing The Coordinate System
17 Using 3D OSNAPS
18 Track With Object Snaps In 3D – Architectural
19 Track With Object Snaps In 3D – Mechanical
Section 3: 03. Wireframes And Surface Modelling
20 Using Polylines And Lines In A 3D World
21 Adding Surfaces – Regions, Solids And 3D Faces
22 Add A Surface Between Objects
23 Creating Circular Surfaces
24 Using Edges To Define A Surface Plane
25 Using The Loft Command To Create 3D Meshes
Section 4: 04. Creating Primitive Solid Models
26 Creating Solid Primitives – The Basics
27 Bringing It Together
Section 5: Creating Models From 2D Profiles
28 0501 2D Profiles Overview
29 Using The Extrude Command
30 Using The Loft Command
31 Using The Polysolid Command
32 Using The Revolve Command
33 Using The Sweep Command
34 Using The PressPull Command
35 Creating Mass Shapes – Architectural
36 Creating A Window Guide – Mechanical
Section 6: Creating Composite Solids
37 0601 Composite Solids Overview
38 Creating Solids Using Union
39 Creating Solids Using Subtract
40 Creating Solids Using Intersect
41 Creating Composite Solids – Mechanical
42 Create Composite Solids – Architectural
Section 7: Adding Detail To Your Solid Models
43 Filleting Solid Models
44 Chamfering Solid Models
45 0703 Slicing A Solid Model
Section 8: Editing Solid Models
46 Solid History And Editing Methods
47 Grip Editing Solid Models
48 Offsetting Faces
49 Deleting Faces
50 Rotating Faces
51 Tapering Faces
52 Creating A Shell
53 Imprinting Edges
54 Separating Solids
55 Changing Face Color
56 Changing Edge Color
57 Editing Solid Models – Architectural
58 Editing Solid Models – Mechanical
Section 9: Extracting Geometry From Solid Models
59 Copying Faces
60 Copying Edges
61 Extracting All Model Edges
62 Exploding 3D Models
63 Bringing It Together
Section 10: Modifying The Model Position
64 Overview Of The 3D Gizmo
65 Moving In 3D
66 Aligning In 3D
67 Rotating In 3D
68 Scaling In 3D
69 Manipulating The Models – Mechanical
70 Manipulating The Models – Architectural
Section 11: Duplicating The Model
71 Mirroring In 3D
72 Arraying In 3D
Section 12: Converting Objects
73 Converting 2D Objects To Solids Or Surfaces – Part 1
74 Converting 2D Objects To Solids Or Surfaces – Part 2
75 Thickening Surfaces To Solids
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