最新消息:请大家多多支持

GPU Pro 5: Advanced Rendering Techniques by Wolfgang Engel-P2P

Ebooks/电子书 dsgsd 179浏览 0评论

In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming.

Divided into six sections, the book covers rendering, lighting, effects in image space, mobile devices, 3D engine design, and compute. It explores rasterization of liquids, ray tracing of art assets that would otherwise be used in a rasterized engine, physically based area lights, volumetric light effects, screen-space grass, the usage of quaternions, and a quadtree implementation on the GPU. It also addresses the latest developments in deferred lighting on mobile devices, OpenCL optimizations for mobile devices, morph targets, and tiled deferred blending methods.

In color throughout, GPU Pro5 is the only book that incorporates contributions from more than 50 experts who cover the latest developments in graphics programming for games and movies. It presents ready-to-use ideas and procedures that can help solve many of your daily graphics programming challenges. Example programs with source code are provided on the book’s CRC Press web page.



GPU Pro 5: Advanced Rendering Techniques by Wolfgang Engel-P2P
2014 | ISBN: 1482208636 | English | 522 pages | PDF | 77,78 MB


Download uploaded
http://uploaded.net/file/r3pichyz/GPU%20Pro%205_%20Advanced%20Rendering%20Techniques%20by%20Wolfgang%20Engel-P2P.rar

Download nitroflare
http://nitroflare.com/view/7808C1B90C466C8/GPU_Pro_5__Advanced_Rendering_Techniques_by_Wolfgang_Engel-P2P.rar

Download 城通网盘
http://page88.ctfile.com/fs/t8N163585287

Download 百度云
http://pan.baidu.com/s/1nvlnQNB

转载请注明:0daytown » GPU Pro 5: Advanced Rendering Techniques by Wolfgang Engel-P2P

您必须 登录 才能发表评论!