MP4 | Video: 720p | Duration: 1:42:20 | English | Subtitles: VTT | 444.9 MB
Starting from design sketches, this course covers the 3D sculpting and modeling of a product concept in ZBrush. Discover techniques and workflows that can help you design efficiently. Then, find out how to take 3D models from ZBrush to KeyShot, where photorealistic renderings can be made for presentation purposes. Learn the steps and processes for setting up materials, using shaders and lights, and configuring helpful render settings.
Topics include:
- Making 3D models of products
- Brainstorming and reviewing design options
- Modeling the product and adding details
- Preparing for rendering
- Using mesh options
- Reducing polygon count
- Using KeyShot for rendering
- Adjusting objects and scenes
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https://rg.to/file/9e9ab96bb9fe2b940529f6fab773d9f3/Zbrush_and_Keyshot_for_Product_Design_and_Rendering.part2.rar.html
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