Creating a Photorealistic Skin Shader in Maya and V-Ray | 1.3 GB
Software: Maya and NUKE | Video: AVC (.mp4) 960×540 30fps | Audio: AAC 48KHz 1ch | 2h 26m
Genre: eLearning | Advanced | Project Files Included | February 16, 2014
In this tutorial we will learn how to create a photorealistic skin shader using V-Ray and Maya. Throughout these lessons, we will learn the basic building blocks which will aid us in creating a photorealistic skin shader. We will begin by using the VRayFastSSS2 material, exploring its attributes within a simple scene setup. We will then use Photoshop to refine texture maps. As we proceed to more advance lessons, we will apply these building blocks in the process of creating a realistic human skin. By the end of this training you will gain an in-depth understanding of the methodologies involved in using V-Ray fasts SSS2 material to create believable skin shaders.
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