Isotropix, a privately held software company developing high-end innovative graphics software, has released an update to Clarisse 3.6 SP8, the latest version of its nextgen artist centric creation tool.
What’s new since Clarisse iFX 3.6 SP8:
Bug Fixes
Object Framework
– Fixed a bug that was causing referenced contexts to not be cleaned properly after changing their filename. (#9177)
What’s new since Clarisse iFX 3.6 SP7:
Bug Fixes
General
– Fixed a bug that resulted in losing property animations when resync’ing a referenced Alembic cache. (#9085)
Geometry
– Fixed a bug that caused images containing animated Alembic bundles to be rendered twice. (#9120)
– Fixed an issue with Alembic fur caches for which it was not possible to have copies of a same object with different properties (such hair radius for example). (#9053)
– Fixed a crash that occurred when displaying an instance color texture node in the texture view. (#9107)
– Fixed some small memory leaks that could occur when loading some geometry properties. (#9091)
Licensing
– Launching Clarisse or CNode with the -license_server argument now sets correctly the application license type to floating. (#9113)
– Improved the wording of licensing error messages so they are more explicit to the user. (#9097)
Module
– Fixed an issue when referencing projects that contained user-locked contexts. The “locked” state was lost in the reload process. (#7165)
– Fixed several issues when referencing projects that contained disabled contexts. The “disabled” state was lost in the reload process. After reloading twice the disabled context could even be emptied. (#7164)
Object Framework
– When reloading a reference context, pending objects are now created for items that are no longer found in the reference but were connected to other items outside the reference. (#8417)
– Revert Value on an overridden attribute now works correctly after undoing the localization of the parent context. (#8448)
Rendering
– Fixed an issue with the albedo AOV that was broken. (#9089)
– Fixed an issue with some AOVs (depth, camera position, camera normal, world normal, albedo, motion vectors) that were not taking into account the Matte Object AOV Mode set in the Raytracer. (#9092)
– Fixed an issue that anti-aliased UV map edges when baking them, which caused dilation filters to not work correctly. (#9148)
– Fixed a crash that occurred when activating cryptomatte on scenes containing objects with very long names. (#9050)
SDK Changes
Geometry
– Added a virtual destructor to the GeometryProperty::LoadDataInfo class. (#9091)
Rendering
– Added an example in the SDK that shows how to access to AOVs from an image filter. (#9151)
Product: Isotropix Clarisse iFX
Version: 3.6 SP8b
Supported Architectures: x64
Website Home Page : http://www.isotropix.com
Language: english
System Requirements: PC
Supported Operating Systems: Windows 7even or newer
Size: 597.6 mb
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