Genre: eLearning | Language: English + Sub | Size: 2,15 GB
Become Unity certified and show employers you have the Unity skills they are looking for. Improve your chances of landing that dream job doing what you love most—making games, architectural visualizations, or films. This course helps you study for the scripting and publishing portion of the Unity Certified Associate exam. Instructor Alan Thorn covers the basics of scripting, demonstrating how to create a C# script in Visual Studio, print to the console, and create useful scripts that make 3D objects move and react. He also discusses making timed behaviors, generating path-finding data for helping nonplayer characters (NPCs) navigate environments intelligently, and using finite-state machines to help NPCs make decisions. Plus, learn how to use physics to make objects that behave realistically within game worlds.
Topics include:
Creating C# script files
Components
Timed behaviors
Triggers and events
Responding to user input
Building a navigation mesh
Building a state machine
Working with character controllers
Building and compiling characters
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